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Posts posted by Zed_Master
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It look pretty good i'll try this ! Thx for the help
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Hey all !
I would like add some cheat code in my game
Question is how can I catch the cheat code from keyboard ?
I suppose it's the same way from the script for the fpsPlayer (W,A,S,D) but I need to catch more than 1 key
Any idea ?
Thx
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Oh nice ! thanks it's work now ^^
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I got this :
C:\Users\Scott\Desktop\HardcoreArena>HardcoreArena.exe
Initializing Lua...
Warning: Lua sandboxing disabled.
Executing file "C:/Users/Scott/Desktop/HardcoreArena/Scripts/Error.lua"
Executing file "C:/Users/Scott/Desktop/HardcoreArena/Scripts/Main.lua"
Initializing OpenGL4 graphics driver...
OpenGL version 450
GLSL version 450
Device: GeForce GTX 760M/PCIe/SSE2
Loading map "C:/Users/Scott/Desktop/HardcoreArena/arena.map"...
Error: Failed to read file "C:/Users/Scott/Desktop/HardcoreArena/arena.map".
C:\Users\Scott\Desktop\HardcoreArena>pause
But in leadwerks the arena.map work correctly
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Hi !
I have a issue while i publish my game ( stand alone )
My .exe start and close immediately
What i have to do ?
Thanks
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ok thank ^^
i hope they put something for create box with our measurement ^^ it will be more easy
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Hi
With the mouse it's pretty hard to get 19,0 cm exactly
Is it possible to create a box (or something else) with exact dimension ?
i love accuracy ^^
Zed
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It work thank a lot ^^
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Hi !
I just buy the zombies pack and the weapon pack but i can't do dammage the bullet cross them !
I try all the combintion in the "Physics" tab (i put 5hp for zombie and "MonsterAI.lua" for the script)
How can i fix that ?
Zed
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i just found the problem it's really dumb i can't put light on the floor of the moving plateform i was thinking it was possible
(i'm stupid)
sorry i waste your time MarkusR but thanks to help me
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hi !
i made a plateform to go down and go up like the tutorial.
i try with the flowgraph editor to when the player puh the button the plateform go down and when i push a second time the plateform go up.
i try this in the flowgraph but i don't work
(i put 2 pivot with the "plateformwaypoint.lua" for the file and the second pivot for the target i did se same for the second pivot but i put the first in the target)
how can i set this ? thanks
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i don't renember i tryed to set it ^^
thanks !
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yes i did ( see below )
player physic's : http://hpics.li/2ebb890
crawler physic's : http://hpics.li/4d4bd0e
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ok he move ! thanks !
now i have a new probleme
he travel the map to come fight me but he do that all in moonwalk ! I have no idea why he did that
does a skin of michael jackson exist for leadwerks ? Pretty cool to see that in game
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yes i drag it and for the script i put "MonsterAI.lua"
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i did that but nothing happen
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hi !
i try to put a enemie ( the crowler ) i build the navmesh and i put the player in "Target" but the crowler don't move ! he run on the floor and if i attack him he stop his runing and attack me.
How can i resolve that problem ?
Thanks
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thank you very much it works !
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ok i don't know that ^^
thanks it work !
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i load "start.map"
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I already try this but when i start it's not my game and i can't do anything
Error on : self.component:CallOutputs
in Programming
Posted
Hi
I added to fpsplayer.lua in UpdateWorld fonction (when a condition is true) :
So in the FlowGraph Editor i link "RickRoll" to a pivot (who have Noise.lua) on Play()
The problem is when the condition is true in game the music don't start and most weirdly when i go the game menu (Escape) the music start and if i go back to the game the music stop.
How can i solve this ?
Thx