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Bomberman

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Posts posted by Bomberman

  1. For example: Alien Isolations Alien ai. I need something like that. If he hears a noise he checks it out. If he senses someone nearby he'll check it out. If he sees the player he will run like a madman at him and kill him, unless player hides, or the monster gets distracted by another noise.

     

  2. I've been having this error recently where I want the monster to not be able to go into room if door is shut. However if the door is open then he can go in. The error I have with this is the monster walks through door.

  3. Yes, I would like the monster to visit one specific area more then the other specific areas. However I still would like him to just walk around the map randomly, until the monster feels he needs to go to that specific area. (He might hear a noise and want to check it out)

    Or he might catch the player off guard and randomly walk into that specific area.

    Example: Specific location (Time visited) 65% of the time.

    Randomly wandering: 35% of the time.

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