acd009
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Posts posted by acd009
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So if I make the log the parent will it work
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In my game I have logs (are collected from trees) and I have the same script that allows you to pick up barrels in the tutorial maps attached that makes them able to be picked up and I need that script so you can build shelters.
How could I make the logs have two scripts. I tried using pivots but it doesnt work.
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Should I have the the script be called by in script start or update world or what?
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EPIC
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how do i add imput to make it work with the flowgraph editor? Like if I want to connect it to a lever with one of the collision scripts using the flowgraph editor.
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i mean if you were to use the collision trigger or collision button already in leadwerks.
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did you set the weapons off set in the built in melee script for leadwerks as that might be the problem why the weapon isnt showing
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i ment like when you hit a button or lever
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Is there a way to change a objects collision type in game using a script?
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I have have been trying make a object in my game switch its mass to 0 when i hit a button.
I am very new to leadwerks and dont know much about scripting but the very basics.
I found a script for doing this on one of aggor/ricks forums and for some reason it redirects me to a page that says sorry can not find that file. Did he remove the file or is there just something wrong with the page?
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the link does not work
Aim Down sights Scatter
in Programming
Posted
I have edited the gun and player script to aim down sight and have gotten it to work.
Now the next thing to do is to make the scatter decrease. i have created a partial code which i want to set the scatter to what i set it to be.
Here is the Code
ScatterADS is a copy of Scatter that is setable(to change the scatter when aim down sights)
this code is not working. I just uploaded a version of the code without the scatterADS. Link-http://www.leadwerks.com/werkspace/files/file/576-aim-down-sights/
Why does this not work