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Class:
Entity
Lua
C++
Edit
Entity::SetScale
This method sets the scale of an entity on all three axes.
Syntax
void
SetScale
(const
Vec3
& scale)
void
SetScale
(const float x, const float y, const float z)
void
SetScale
(const float scale)
Parameter
Description
scale, (x, y, z)
the scale to set, either a Vec3 or a uniform scale value.
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