Class: Buffer
Lua
C++
Edit

Buffer::PokeInt

This method inserts a single integer into a memory buffer.

Syntax

Parameter Description
pos offset from the start of the buffer, in bytes
i value to insert

Remarks

A runtime error will occur if the destination range lies outside of the buffer extents.

Example

#include "UltraEngine.h"

using namespace UltraEngine;

int main(int argc, const char* argv[])
{
    //Create a buffer
    auto buffer = CreateBuffer(20 * sizeof(int));

    //Poke data to the buffer
    for (int n = 0; n < buffer->GetSize() / sizeof(int); ++n)
    {
        buffer->PokeInt(n * sizeof(int), n + 1);
    }

    //Peek and display data from the buffer
    for (int n = 0; n < buffer->GetSize() / sizeof(int); ++n)
    {
        Print(buffer->PeekInt(n * sizeof(int)));
    }

    return 0;
}
Copyright © 2024 Ultra Software.
All rights reserved.