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GPU Culling Demonstration
Work in Progress - Started by Admin,
Demonstration of vegetation culling performed entirely on the GPU. Thanks to RasterGrid and the folks on the OpenGL forum. Rendered polys = 28 million Total ... -
Interogation Room sorgu odas
Work in Progress - Started by Steam Community,
Interogation Room sorgu odası leadwerks game engine model tasarımım amacımız bir korku oyunu geliÅtirmek ne derece baÅarılı oluruz bilmiyorum ama bir Åeyler denemek güzel......... -
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SSLR
Work in Progress - Started by Steam Community,
Just messing around with some real-time reflections from Igor: http://steamcommunity.com/sharedfiles/filedetails/?id=414422238 -
Openworld game demo with Leadwerks 05 02 2017
Work in Progress - Started by Steam Community,
Openworld game demo with Leadwerks -
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Evaluation Abridged
Work in Progress - Started by Einlander,
Just showing some mechanics of one of the projects I'm working on. It needs more sound effects and some of the platforms need texturing. A few puzzle rooms will be added and it will be released for the Leadwerks Game Player.
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