-
Turret AI Development
Work in Progress - Started by Admin,
Read about it here: http://www.leadwerks.com/werkspace/blog/1/entry-1673-building-turret-ai-part-2/ -
Furious Frank
Games - Started by Marleys Ghost,
Just a bit of fun. A Low quality test video of a small side project that was born out of cleaning up and going through my code archives. Mainly put together in a day.
-
-
-
Built from Ruins Developer Video 2
Work in Progress - Started by nick.ace,
Stealth mechanics, improved graphics, and a dog! -
Leadwerks PostEffect WaterSkyClouds (WIP)
Work in Progress - Started by klepto2,
Deffered Effects for Leadwerks Engine 3.1 (WIP) Some things to let all parts play together correctly are missing and are object to be added. -Sky Scattering -Deffered Water rendering -Simple Cloudlayer -
Leadwerks External Model Viewer
Work in Progress - Started by reepblue,
Ported old code to work with the App Kit. Much nicer with a UI
-
-
Real-time Global Illumination WIP
Work in Progress - Started by Josh,
The edges of the GI volume now fade as they go out of range. This can be used with the final GI stage to fade the effect out, or to smooth the transition between stages. It was difficult to get the code for this exactly right because the volume texture moves in increments with the camera.
-
World Factions - Shops
Work in Progress - Started by martyj,
An MMO RPG game where the online is similar to Minecraft in that players can host their own server.
The story is about the battle for land between Dwarves and Elves.
The Demo takes place in the city of Yaledorf, or at least a subset of it.
https://worldfactions.net/
-
-