-
UltraEngine Geometry test
Work in Progress - Started by Alienhead,
A little test I put together to see how much Geometry i could throw at UltraEngine before it started showing any slowdown. Well i completed the entire scene and UltraEngine was still pounding away, this is an amazing engine guys. I 100% suggest you check it out if your into game dev. https://www.ultraengine.com/
-
Weekend Workshop #9 - Rapid Development
Work in Progress - Started by Josh,
Gotta go fast! Lots of updates came this week, followed by some really interesting tech talk.
3-23-24.zip
-
-
Weekend Workshop #7
Work in Progress - Started by Josh,
New rendering backend is up and running.
3-9-24.zip
-
-
-
-
-
-
-
Ocean Rendering (WIP)
Work in Progress - Started by klepto2,
A first sneak peek for an realtime ocean renderer in UltraEngine.
Features:
FFT-Waves WhiteCaps Refraction / Transparency PBR Lighting model Quadtree based Frustumn subdivision for endless ocean rendering Todos:
Shore and object based waves and foam buoyancy and height readback flow maps -