Pixel Perfect Posted January 10, 2010 Share Posted January 10, 2010 I recently purchased some animated human models from Dexsoft, all of which seem fine apart from their latest SWAT model. They appear to have produced an individual animated model for each seperate animation which I didn't really want, but when trying to merge animations into one I have discovered that the naming and placement of the bones for controlling the weapon are not the same between models making the merging impossible without messing up the weapon animations. I'm not very 'au fait' with the modelling and animation side, and would avoid it like the plague to be honest if I had a modeller working with me, but out of interest from those of you out there who are ... is there anything to be gained by supplying individual action models like this? Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
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