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POO1


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Hey,

 

Normally I can just convert by running that program and click on the .obj.

But now I've got this "POO1" message after I do so. The .gmf has not been made and the program just closes.

Any ideas? :rolleyes:

 

Thanks,

Ivar

 

POO1.png

Using Leadwerks Professional Edition (Beta), mainly using C++.

Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz

Previously known as Evayr.

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Post the obj file. It appears as if your vertices don't have three components listed:

			Case "v"
			If line.length<3 Notify "POO1"
			AppendFloat position,Float(line[1])
			AppendFloat position,Float(line[2])
			AppendFloat position,-Float(line[3])

My job is to make tools you love, with the features you want, and performance you can't live without.

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I don't know what format that is, but it isn't .obj.

 

Ah, I should've tried importing it before I made this thread...

I've got the .3ds and exported it to .obj, and worked fine.

Thanks for the help though.

Using Leadwerks Professional Edition (Beta), mainly using C++.

Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz

Previously known as Evayr.

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