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Painting/drawing in Leadwerks?


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6 hours ago, Yue said:

the ground must be of many triangles so that the effect is much more pleasing.

Yes I did build such a mesh but the triangles are not bound each other and it results a hole. 

You can't think - as I did :D - that the mesh will   react like a terrain forming, with each segment moving the next with itself, going up and down as you expect., building a beautiful hill.

No. Mesh is composed of lots of triangle but moving one vertex open a window in the mesh, - so practically you will have to calculate with this method the interpolated positions of all neighbor vertex to simulate properly a beautiful wave. If not your mesh will only looks messy

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