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Can a game engine use 2 physics engines?


Vida Marcell
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Hi, so i just saw that gta 5's game engine (RAGE) uses Bullet physics, and Euphoria (wich is what i want to recreate) uses Physx, back then on the website was that they can change their physics engine to whatever the company asks, but it would be too much work for a single person (me) for making compability to all physics engines. So can a game engine like Leadwerks use 2 different physics engine? Also i am going to use Newton, because im focused on Ultra and Leadwerks, just asking if later i want to add it to other engines.

image.thumb.png.97a9bee1af49179736b435e04349ea51.png

also the devlog for the animation/physics engine is coming soon maybe tomorrow.

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