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Window:Getcurrent():Closed() ¿?


Yue
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I have a concern about the command to check if a window is closed. What happens is that after pressing the close button, it always returns true, I would expect it to automatically return false, after being pressed. This has me in trouble with the exit management of the program through a menu where it should show a dialog box that is activated from an exit menu button and the title bar on the close button.

 

 

 

 

 

 

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  • 2 weeks later...
On 9/19/2021 at 12:58 AM, Josh said:

while (PeekEvent())

{

auto = WaitEvent();

if (e.id = EVENT_WINDOWCLOSE) Print("CLOSE!");

}

 

One question, that only works in C++, I'm in lua, and I can't find the equivalent for the window close event.

 

while EventQueue:Peek() do
					local event = EventQueue:Wait()
					
					
					if event.id == Event.WindowClose then
		
							System:Print("CLOSE TEST")

....

 

 

 

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while EventQueue:Peek() do
					local event = EventQueue:Wait()
					
				
					if event.id == Event.WindowClose then
		
							System:Print("CLOSE TEST")


					elseif event.id == Event.WidgetAction then

						if event.source == self.btnStart then 
							self.Gui:Hide()
							self.button = self.START
						
				
							
						end
						if event.source == self.btnOptions then
							
							self.pnlOptions:Show()
							self.pnlStart:Hide()

						elseif event.source == self.btnExit then 
							self.pnlStart:Hide()
							self.pnlBox:Show()
					

						elseif event.source == self.btnNot then 
							self.pnlBox:Hide()
							self.pnlStart:Show()
						
						elseif event.source == self.btnYes then
							self.pnlBox:Hide()
							self.button = self.YES
					
						elseif event.source == self.btnSave then
							self:SaveConfig()

						elseif event.source == self.btnCancel then 
							self.pnlOptions:Hide()
							self.pnlStart:Show()

							self:CancelConfig()
					
						end
						
					elseif event.id == Event.WidgetSelect then
						
				
					end 
					
				end

 

 

 

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