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Loading multiple icons

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I am loading a number of SVG icon files and wondered if there was a way to embed them in the C++ source code so that I don't need to include the files with the executable. LoadIcon only accepts a file name or Stream as the icon source.

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SVG files are XML vector files, so they can easily be stored in source code. The default SVG icons the interface uses are stored and loaded like this:

auto buffer = CreateBuffer();
auto stream = CreateBufferStream(buffer);
String s = "<?xml version=\"1.0\" encoding=\"utf-8\"?> <!-- Generator: Adobe Illustrator 16.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\"> <svg version=\"1.1\" id=\"Layer_1\" xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" x=\"0px\" y=\"0px\" width=\"16px\" height=\"16px\" viewBox=\"0 0 16 16\" enable-root=\"new 0 0 16 16\" xml:space=\"preserve\"> <polygon fill=\"#FFFFFF\" points=\"14.223,5.228 12.689,3.694 6.333,10.051 3.31,7.027 1.777,8.561 6.319,13.102 6.333,13.088 6.348,13.102 \"/> </svg>";

buffer->Resize(s.length() + 1);

auto icon_button_checkmark = LoadIcon(stream);


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