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Textures path question


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So I am trying to use some texturesfor land in the 2.3 editor so I put the textures (witch are in dds format) textures file opened up the editor and paint and the textures did not show up can some one help me.


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That's not true. Textures do not require mipmaps or DXTC5 format. Cubemaps do require mipmaps on NVidia hardware.


When making a post like this, please post the relevant files. Otherwise we are just speculating about what the cause might be.

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