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Making A Mesh See Through


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Hey, so is there a way to make a mesh (CreateSphere) be see through instead of white? I want to do this so that when I apply the cloud layer texture to my sky sphere I can see the blue sky texture on the skybox outside the sky sphere.

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Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

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Hey, so is there a way to make a mesh (CreateSphere) be see through instead of white? I want to do this so that when I apply the cloud layer texture to my sky sphere I can see the blue sky texture on the skybox outside the sky sphere.

 

see this video and look at the wiki home page for the pdf file...

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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