Shard Posted November 30, 2009 Share Posted November 30, 2009 Hey, so is there a way to make a mesh (CreateSphere) be see through instead of white? I want to do this so that when I apply the cloud layer texture to my sky sphere I can see the blue sky texture on the skybox outside the sky sphere. Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK Link to comment Share on other sites More sharing options...
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