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Normal through an object


SpiderPig
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Go to solution Solved by Ma-Shell,

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Take a 360 degree (in 3D space) sample of all vertex deviances from the average 2D position, transformed to that vector / angle, and try to find the angle with the smallest deviance?

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The problem you are trying to solve is called "Principal Component Analysis (PCA)". The process involves quite a lot of math, computing Eigenvalues, etc. I'm not entirely familiar with how it works either but just throwing this term at you, so you can use the name for further research ;)

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