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Unhandled Exceptions?


I'm aware the files will be needed in order to reproduce the problem but since they are quite large (~5GB) I wanted to first see if anyone else has come across crashes like this:

Unhandled Exception at 0x00401DB1 : Fatal program exit requested

I've attempted to debug the problem myself but as you'd expect with such little information it has been quite difficult.

These crashes generally occur after about 10 - 15 minutes of play time either at the start or middle of a map.

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Lua. I'm also compiling it with the large address aware linker option. 

Strangely enough on a Liquidsky PC with 6GB of ram the game uses less ram and doesn't crash at all. When releasing the map the ram usage drops to 210mb consistently while on my laptop with 8GB ram the usage will first drop to 290mb and rise to about 700mb before plateauing.

So when it gets to 700mb once it loads the map the ram usage is 1.2GB. On the Liquidsky PC the ram usage never exceeds 550mb.

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