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Well that is cool !

I just might become a supporter then !

Thanks for answering !

oh what about the current LeadWerks we have installed ? will it get replaced and wreck all our projects or is it installed into a different place ?

Edited by awgsknite
version conflicts
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33 minutes ago, awgsknite said:

If we start making a project in LeadWerks 5 will we be able to continue it and build a windows standalone exe with it when LeadWerks is released ?

Probably. There is presently only a static lib and C++ project. There is no editor.

My job is to make tools you love, with the features you want, and performance you can't live without.

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15 hours ago, Josh said:

Probably. There is presently only a static lib and C++ project. There is no editor.

What do you mean by Probably ?

If there is no editor then how am I suppose to use it to start making a game with it ?

Did you mean probably as in using the C++ project and building from there ?

or is there another way ?

thanks

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