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Why animating child bones doesn't work?


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local leftleg
local rightleg

function Script:Start()
    leftleg=self.entity:FindChild("hip.l") 
    rightleg=self.entity:FindChild("hip.r") 

end

function Script:UpdatePhysics()
    leftleg:PlayAnimation("walk",0.02)
    rightleg:PlayAnimation("walk",0.02)

end

^ doesn't work

function Script:UpdatePhysics()
        self.entity:PlayAnimation("walk",0.02)
end

^ work

 

I also don't get any nil errors.

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