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Fuse ~ Mixamo Model - how can i import .fbx mesh and animations to leadwerks ?

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hi , how are yours ?

well , i have some models animateds in Mixamo , but when i try import to LeadWerks , show error " Failed to load animation " DIRECTORY '-' \ idle.mdl

*Please someone can help me ? ;-;



//model files = http://prntscr.com/85tj36


// Model imported to LeadWerks Editor = http://prntscr.com/85tjx7


//model editor print 1 = http://prntscr.com/85tkjo


//model editor print 2 = http://prntscr.com/85tl2a


// error what show when i try import animation = http://prntscr.com/85tluk

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  • 2 weeks later...

thank you friend: jazzonya, to mention above.


below post a tutorial with images, so that it is easy to comprehension, first thanking: jazzonya: D



First, you must open your account Mixamo, and go to my assets session : http://prntscr.com/8bj133

after you need go to my animations tab : http://prntscr.com/8bj1sh

Now, you need to download each animation, one by one, so that the main Bone (mesh bone), already be downloaded with the animation that you would like to put on your character ... : http://prntscr.com/8bj40r


after what you request download : http://prntscr.com/8bj5gv


you need open LE project folder , and copy downloaded file inside any folder what you want , after what you do this .



ok , now open LE model editor , http://prntscr.com/8bj7el ,

after you've done all this, do this process with the "new" animation, we want to include in this model ...



new model imported in LE : http://prntscr.com/8bj8ox


open Le model editor again , and go to FILE -> Load Animation : http://prntscr.com/8bj95m .

import new .mdl generated of new animation : http://prntscr.com/8bjadj



final result xD : http://prntscr.com/8bjb61

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