So well let's see...
I bought the Leadwerks Engine the last day because of the great price in the Steam Sale
But what about rain? Is rain actually build-In or are there other ways to create some?
If not: Is a rain / snow functionality planned for the future?
Thanks for your answers!
You might want to try this PostFx-Shader I derived from
http://glsl.herokuapp.com/e#14949.0
You might want to play around with some of the values but I think, it's a good start.
Vertex-Shader:
#version 400
uniform mat4 projectionmatrix;
uniform mat4 drawmatrix;
uniform vec2 offset;
uniform vec2 position[4];
in vec3 vertex_position;
void main(void)
{
gl_Position = projectionmatrix * (drawmatrix * vec4(position[gl_VertexID]+offset, 0.0, 1.0));
}
Fragment-Shader:
#version 40