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Showing results for tags 'framebuffer'.
Hello again everyone, I am having an issue with the editor whereby it works absolutely fine in the textured render mode but as soon as I try and run the game or if I render a window in textured+lighting I get the error: Framebuffer incomplete: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT Now I have been looking at the forums for a while now and it seems that this has happened before but the solutions proposed (deleting objects + computer restart) do not seem to be working... This wasn't a problem before until I added lots of lights to my game... I am making an inside level so excl
Whenever I run my project it crashes with the error "Framebuffer Incomplete" in the output. Another problem is when i am running it in debug mode, when the memory usage gets to about 300 mb it crashes and says "OpenGL error GL_OUT_OF_MEMORY" Display adapters- Intel HD Graphics 4000 NVIDIA GeForce GTX 660M Operating System- Windows 8.1