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I am very interested in buying Leadwerks Engine from Steam (only place it seems to be avaiable). However, I am completely new to game design and programming but have watched some videos on Youtube and just bought a C++ class on Udemy. I understand that using Lua and visual scripting will be easier to learn than C++ (described as hard to learn for beginners) from what I've read online. I have GIMP and Blender as my DCCs. Blender is hard to get into for me as I find the interface unintuitive but it is the only free option and I know about all the tutorials on Youtube about it and I
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Will it be possible to use Leadwerks to simulate liquid, or gels, or beings, flowing over a landscape, such as a burst pipe, a leak from a petrol/gas tanker, or a lava flow down the side of a volcano or the eruption at the caldera. I was thinking of particles, having a mass, but also having properties like temperature, viscosity, heat loss, but instead of particles being free roaming, they have an attraction force to their neighbouring surfaces, which could be the ground or other particles, which increases with the viscosity. The could be given an initial velocity, which could be f