I digress. Actors. If you want to know more about them see Actor model at Wikipeadia
Then I came across this public domain implementation by Otus which also has a remote sockets version. Should work nicely as we need these to fire n-times every t-seconds for displaying alerts.
Also David worked on analogue flight gauges. There's different ways you can implement gauges. Did we want lighting? A glass face? My initial though was to build them like real instruments with different layered discs (hi-res textures with alpha) rather than 3D objects. Looks like we're going 3D for now, the kinds of instruments we have don't need anything complicated.
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