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ERKGames

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Everything posted by ERKGames

  1. Please tell me, Josh, do you keep the Lua scripting in Ultra Engine? We're developing SALVATIONLAND game on Leadwerks 4.6 with 99% using Lua and would like to update the technical base in the future to Ultra Engine, so is it can be possible?
  2. After several days of development from the moment of release, we are ready to submit to you the first update of our game. Please support us, add to wishlist and share with your friends about SALVATIONLAND: https://store.steampowered.com/app/1807590/SALVATIONLAND/ Changelog: Added a hint for picking up a hammer (basement of an abandoned school), The mechanics of blocking due fights have been revised: now enemy hits are blocking more effectively, Fixed a critical bug with opening inventory under certain conditions, Added a hint when using first-aid kits, if the character has maxi
  3. After a week's delay, Steam has approve our game and it's available for purchase now! We are announcing a starting 15% discount! https://store.steampowered.com/app/1807590/SALVATIONLAND/
  4. If you say this based on footage from the trailer, then keep in mind that it's raining in the game, so all surfaces are wet and shine. We always work on materials to make them look more natural and adjust the roughness and specular parameters. You can see the result of our work in the game. Light probe method is not suitable enough due to the fact that there are various problems with them (uncontrollable shining, specular boost on the character's hands, etc.) + if we're working with large levels with dynamic sunlight, it can be difficult to control every place on map with light probe on it.
  5. I had a few ideas for the first trailer, but ended up on a demonstration of the beginning of the game to convey atmosphere of the game itself. The survival elements, in my opinion, don't need a video demonstration (and they're not complete yet, by the way), and in the game we don't make such a strong direction on stealth and action as we do on the narration, dialogues and "lore".
  6. I added a trailer today with gameplay shots, it's right on the page now.
  7. ERK Games presents the first open-world game powered by the Leadwerks Game Engine - "SALVATIONLAND". This is a story shooter with additional non-linear quests, stealth-action and survival elements, developed by members of former "Between the Realities" team. Our game will be released in Steam's Early Access on December 28, 2021. Please add to wishlist! https://store.steampowered.com/app/1807590/SALVATIONLAND/
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