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decay

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Everything posted by decay

  1. It's actually building now, so the error seems to only be with the intellisense. I apologize for not noticing it's only an issue with the intellisense, although I dont know how I'll go about fixing that.
  2. Something else is according to when you "build clean" it won't give an error but if you put the \ \ inside the make it ends up not being able to locate it, so I dont think it's having any issue getting to the folder
  3. It still isn't working, unless I'm meant to clear the make cache or something afterwards. I restarted the project each time I changed the make file. The exact error it gives btw is "cannot open source file "UltraEngine.h"". And I do see it in the program files like you mentioned, inside the include folder. I feel like something here can easily be me not setting something up correctly, but I don't see any exact messages saying I need to install X thing, so im not quite sure what's happening.
  4. ULTRAENGINEPATH = /home/james/.local/share/Steam/steamapps/common/Ultra App Kit SRC = Source/*.cpp FLAGS = -I/usr/include/freetype2 -I/usr/include/fontconfig -D_ULTRA_APPKIT "-I$(ULTRAENGINEPATH)/Include" LFLAGS = -no-pie -lX11 -lpthread -lXft -lXext -lXrender -lXcursor -ldl OUT = GUI Application$(PRODUCT_SUFFIX) x64: $(SRC) g++ $(SRC) "$(ULTRAENGINEPATH)/Library/Linux/x64/$(CONFIGNAME)/AppKit.o" -o "$(OUT)" $(LFLAGS) $(FLAGS) $(CONFIGFLAGS) clean: rm -f "$(OUT)"
  5. { "makefile.extensionOutputFolder": "./.vscode", "makefile.alwaysPreConfigure": false, "makefile.launchConfigurations": [ { "cwd": "/home/josh/Documents/Ultra Engine", "binaryPath": "/home/josh/Documents/Ultra Engine/AppKit", "binaryArgs": [] }, { "cwd": "/home/josh/Desktop/beta", "binaryPath": "/home/josh/Desktop/beta/AppKit", "binaryArgs": [] }, { "cwd": "/home/james/Documents/Ultra Engine/Projects/GUI Application", "binaryPath": "/home/james/Documents/Ultra Engine/Projects/GUI Application/GUI Application_d", "binaryArgs": [] }, { "cwd": "/home/james/Documents/Ultra Engine/Projects/GUI Application", "binaryPath": "/home/james/Documents/Ultra Engine/Projects/GUI Application/GUI Application", "binaryArgs": [] } ], "makefile.configurations": [ { "name": "Debug", "makeArgs": ["CONFIGNAME=Debug","PRODUCT_SUFFIX=_d","CONFIGFLAGS=\"-g -D_DEBUG\""] }, { "name": "Release", "makeArgs": ["CONFIGNAME=Release","CONFIGFLAGS=-O2"] } ], "C_Cpp.default.configurationProvider": "ms-vscode.makefile-tools", "files.associations": { "array": "cpp", "atomic": "cpp", "bit": "cpp", "*.tcc": "cpp", "bitset": "cpp", "cctype": "cpp", "chrono": "cpp", "cinttypes": "cpp", "clocale": "cpp", "cmath": "cpp", "codecvt": "cpp", "complex": "cpp", "condition_variable": "cpp", "csignal": "cpp", "cstdarg": "cpp", "cstddef": "cpp", "cstdint": "cpp", "cstdio": "cpp", "cstdlib": "cpp", "cstring": "cpp", "ctime": "cpp", "cwchar": "cpp", "cwctype": "cpp", "deque": "cpp", "forward_list": "cpp", "list": "cpp", "map": "cpp", "set": "cpp", "unordered_map": "cpp", "unordered_set": "cpp", "vector": "cpp", "exception": "cpp", "algorithm": "cpp", "functional": "cpp", "iterator": "cpp", "memory": "cpp", "memory_resource": "cpp", "numeric": "cpp", "optional": "cpp", "random": "cpp", "ratio": "cpp", "string": "cpp", "string_view": "cpp", "system_error": "cpp", "tuple": "cpp", "type_traits": "cpp", "utility": "cpp", "fstream": "cpp", "future": "cpp", "initializer_list": "cpp", "iomanip": "cpp", "iosfwd": "cpp", "iostream": "cpp", "istream": "cpp", "limits": "cpp", "mutex": "cpp", "new": "cpp", "ostream": "cpp", "shared_mutex": "cpp", "sstream": "cpp", "stdexcept": "cpp", "streambuf": "cpp", "thread": "cpp", "cfenv": "cpp", "typeinfo": "cpp", "valarray": "cpp", "variant": "cpp" }, "C_Cpp.errorSquiggles": "Enabled" }
  6. Yeah. I followed the instructions from the site as close as I could.
  7. The issue is its not loading it. The project says it cant. I feel like some dependency isnt installed but Im not sure which one is needed.(I did install the ones listed in the tutorial)
  8. It seems like it's a required file, but because this file doesn't exist, I can't really progress in using Ultra App Kit.
  9. This issue is in Ultra App Maker. I am attempting to follow this tutorial https://www.ultraengine.com/learn/CPP/FileBrowser And in each instance my code uses GetNodePath visual studio has no idea what that is. I tried looking it up in the documentation and online but couldn't find anything to figure this out. Everything else is working fine, so I'm not sure why GetNodePath doesn't work. I assume I would have to find an alternative to GetNodePath but I'm not able to find one. Are the tutorials deprecated slightly?
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