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Robert_d1968

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Everything posted by Robert_d1968

  1. "As a solution I would recommend changing your debugging configuration settings to /DEBUG:FULL. You can do this by right-clicking your project in Visual Studio and then going to: Linker > Debugging > Generate Debug Info > /DEBUG:FULL" Hmm, I still can't find it... Exactly what needs to be clicked on on the project? Thanks for your help, Robert
  2. Thankyou, I'm having the same problems. Robert
  3. I also tried the second one, same thing for both versions. No graphics at all being drawn anywhere on the screen. Robert
  4. I also tried out the OpenGL on two computers both computers were Alienware's None would display a thing in the box for the Display to be drawn in.. On my alienware it has the gforce 880M video card, it works great with lead werks. But I see, that Windows 10 seems to have problems with AMD graphics drivers and I did notice alot of AMD stuff in that program. Robert
  5. Is it possible to load my 4.6 map into the Ultra Engine Application? Thanks for any help that you can provide, Robert
  6. In this section of code there is an Error... while (!window->Closed()) { iVec2 sz = subwindow->ClientSize(); "It states that this is not declared" What should it be declared as? glViewport(0, 0, sz.x, sz.y); glClearColor(0.15f, 0.15f, 0.15f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_TRIANGLES); glColor3f(1, 0, 0); glVertex3f(0, 0.5, 0); glColor3f(0, 1, 0); glVertex3f(0.5, -0.5, 0); glColor3f(0, 0, 1); glVertex3f(-0.5, -0.5, 0); glEnd(); SwapBuffers(hdc); } Thanks for any help, Robert
  7. Where should the plugins be downloaded too? Thanks, Robert
  8. Is this for Ultra App Kit? I would like to use this function in there if it is.. Thanks, Robert PS. I see it is in C++ language but it does not define what goes where. IE. the fist box of code and the second box of code.
  9. Is there any source code for that OpenGL Example? I would like to try that out. Robert
  10. I do not know enough about C++ to help you with that problem, as of yet. Robert
  11. I will write some types of plugins once i get used to C++. I have never made a plugin using C++. I'm a XOjO programmer and I just don't like C++. But I will give it a shot this time around. I program in assembly language, python and Basic. But it will take a bit to get used to Visual C++. Robert.
  12. thank you sir, That seemed to get it working for me... Now all I have to do is figure out how to use the plugins... ? Robert PS is there a special place to ad them to Ultra Engine? Or do they get installed in the Visual C++ somplace?
  13. first error: Severity Code Description Project File Line Suppression State Warning MSB8003 The WindowsSDKDir property is not defined. Some build tools may not be found. GUI Application C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets 501 And a warning: Severity Code Description Project File Line Suppression State Warning MSB8003 The WindowsSDKDir property is not defined. Some build tools may not be found. GUI Application C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets 501 Did i miss installing something? Robert
  14. Hello there, Microsoft just updated my Visual Studio to: Microsoft Visual Studio Community 2019 Version 16.9.1 No debugging works or compile does not work, it has some errors in it like it is miss configured. Shall I uninstall it and reinstall it? or will it works with that version of 16.9.1 ?
  15. I'm using App kit, but it seems the name is now: ULTRAENGINE. It seems to be stuck in the C++ language and I can't change it. It states to select the language in the header at the top of the page, but It never shows up. I also see no way to create a thing in this application... Where is a good place to start with it? Thanks for your help, Robert
  16. Hello there, I have just purchased Ultra app kit. With that being said, where is the best place to find the documentation for this program? I would like to start building an application with this software, but I see no way to get started using it. Thanks for any help that you can provide. Robert
  17. Okay, I have decided to make use of XOJO to create a program to load the map into a canvas control and draw it. This will allow me to inspect it and to find any mistakes in it. It looks to me as if the map is encoded in some type of ascii format. is this correct? Robert
  18. I did find a a part for the wall being drawn at run time above the second sub enclosure about 30 feet into the air. But It does not show up in the scene. it's like it's a ghost box or something... How can I find this to delete it? thanks for any help that you can provide, Robert
  19. Hmmm, It won't let me access the file, says i'm using a new browser and it sends a code to an old email account, I have no access to. Bummer
  20. okay I will zip and send the current map to this post. Start_Minecraft2-backup113-backup118-backup6-backup66.zip
  21. I'm a bit like what the heck now, I have attached the PushButton.lua script to the control panel and am using the slider script on the elevator. I have the use output in the flow-graph editor going to the open input on the slider script for the elevator... I would think this should work, but nope... Is this the correct scripts to be using for this? Robert
  22. okay, it seems to do this on all maps so this one should be the same. Robert Start_Minecraft2-backup108.zip
  23. I tried this in 4.7 and in 4.6, It would seem that the flowgraph editor is not working for me, I can wire it up but it never works. This is something wrong with it... I used steam to scan the leadwerks program, but nothing was found wrong.. I did uninstall 4.7 and went back to 4.6 did a re-install of that one, still does not work. I tried deleting the the contents in the folders after the install, but still after installing it again, It does not work. Is there something else that I'm missing to get this working again? Thanks for any help, Robert
  24. I did that in 4.6 also. But still have an issues somewhere and it does not seem to work right for me at all. I will make a small test map and try it out in case my map has a problem. Thanks, for your help, Robert
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