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VicToMeyeZR

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Everything posted by VicToMeyeZR

  1. Yeah, you should just stick with old ****, that when the developer gets tired of fixing it, moves on to a new code system, and charges some more money once again.. I wonder who does that?
  2. Yeah, since 4.0 he has kind of got a little more tight with the system... But its all good. I was going to try to wrap into lua myself, as I think it would be to confusing to have half written in c++ and half in lua..
  3. Well, I am glad its not just me. Thanks Ken, I will try that also.
  4. Im not including anything.. The engine includes Windows.h but I will try it
  5. That only about half of it. All I am including is the header files to the project, then I use #include "RakPeerInterface.h" It seems to be header conflicting between the engine headers and the raknet headers... I really hate compilers, I can never understand how the freaking things work. lol
  6. I seem to always get a bunch of Windows SDK errors if I try to include raknet into my LE project. Any of y'all that are using RakNet how did you setup your projects?
  7. Not really that big of a deal, but I thought I would let you know it was there. Thanks
  8. I still think its funny that puki even thinks B3D can even come close to LE is any way, shape or form... Hairyass!
  9. My vote, if it matters, since it is your company.. LDK Leadwerks Dev Kit 3++
  10. Thats pretty sweet. Did you code the AI to be slow on purpose?
  11. VicToMeyeZR

    GvB

    Great work Rick.. I am excited to see people in this community getting things done.
  12. very good stuff.. Great job. Could be the start of a great small priced game. lol
  13. A little OT there Josh, but you look entirely TOO happy.
  14. Couldn't agree more. Def a double standard!
  15. You guys said NO programmer, but your talking about code.. It should be a BIG bum BUTTON... [MAKE GAME] lol
  16. whats taking so long..? I mean, its not like you have any lines of code to write or anything...
  17. o yes. I wasn't' thinking that, so just run an update pos check/re-pos with each frame and each terrain edit? good deal. I was thinking you were saying that you can't change it, so it would happen, but if just updated POS each time would prevent that, then you are correct Rick.. Not an idea killer at all.
  18. ok, thanks josh, well thats an idea killer.. might have to look at another option then
  19. yeah, i kind of was thinking that.. Thanks. I will play with it some
  20. As the topic says. Is this possible with the engine. I had an idea I wanted to play with, and just wondering if this is even possible with the current engine.
  21. Well not sure what cPanel version you are using, but my hosting company(the one I own), does use the cPanel backup, they are weekly, and I have used it for a FULL server restore, which did work, and yes ALL the databases where there also. We also include ALL websites, not just this 10GB stuff, that most crappy hosts do. "Why are you selling unlimited hosting, if you can't provide it?" That's my question.... This is a HARD fact to learn the hard way. I'm sorry Josh, that sucks, but I would be finding a new host if I was you!
  22. I am going to assume, you don't have collisions on those models? IF so, thats pretty cool.
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