Everything posted by Dragon Star
Thanks for looking into it! I found the exact cause, last month i switched my project to a 32-bit system and when it updated yesterday, the Platform toolset reverted back from v120_xp to v_120, sorry for the false alarm!
Fixed! Looks like the generated solution files didn't have the Windows SDK Include & Lib directories set in the configuration, i had to manually specify them. Maybe something was forgotten in the last update?
Hello, after an update earlier today, i started getting this error when trying to compile the project in VS2013: >c:\program files\steam\steamapps\common\leadwerks\include\Libraries/glew-1.6.0/include/GL/wglew.h(69): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory The same thing occurs when i created a blank werk project, it just won't compile and now i'm stucked!