Hi!
Thanks for the warm welcome,everyone!!
I keep that in mind and open a 3D stuff thread soon. Thanks for the headsup
Thank you! I chose Leadwerks because I felt it could get me closer to real leveldesign and to properly showcase my models. So far, I have not been disappointed. It renders in excellent quality and the material editor is easy as cake. In the past, I worked a lot with inferior engines as they where easier to use as far as gamecode goes. All the screenshots you see here are made in FPSCreator. ...But I figured that if I do the extra work in something more d