Hi !
What if i want to animate a complex model? A dragon for example. And i want to be able to activate head animations (look down or turn) and body animations (fly, run, etc.) separately. How can i do it?
As i understand it's not Leadwerks problem. Every frame of animation describes position of every face. Is there a way to describe relative displacement of faces(bones)? Not for entire model? Anyway i don't think Leadwerks supports it.