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Asset Explorer
 

Asset Explorer


Josh
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Working out the model and material editing interfaces. There's a lot of little details to attend to, especially in the import/export features. I'd say the asset browser / editor is probably about 50% of the complexity of the entire editor.

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We can see here there are 12 meshes but only 10 materials, so this model would be a little more efficient if we just collapse and resave it.

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