Jump to content
OpenGL Viewport w/ PBR
 

OpenGL Viewport w/ PBR


SlipperyBrick
 Share


Smartex is an application I am creating which will hopefully use deep learning of a self-made GAN I am developing. The goal is to train the GAN to restore images and also upscale images too (the demographic is game artists, although I can see general use-cases for a tool like this). UAK will be the GUI framework I use. Here is a screengrab of what Smartex looks like so far. The implementation of the viewport is bare-bones, I'm yet to abstract away code into compartmentalized components that will together form the renderer. I'd also like to start adding buttons and tools in the GUI (working on their functionality later).

  • Like 4
  • Thanks 1

 Share


Recommended Comments

There are no comments to display.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...