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Leadwerks 4 Glass
 

Leadwerks 4 Glass


reepblue
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Thanks to havenphillip for the Phong shader/his help. I've also took the liberty of blending the local probe's cubemap as it's reflection. It's not a parallax reflection but it's fine for right now.

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I can't get this effect. The phong part is not that hard (thanks to havenphillip), however I can't wrap my head around transparency... :(

Whenever I achieve transparency I get lots of refractions on drugs.

Could anyone pinpoint how to get to this result?

I'm losing my mind over this one

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