An update is available for the Leadwerks 5 beta.
Shadow updating is fixed so the lights no longer turn black during the update whenever a shadow changes.
We're now using multiview to draw all six faces of a cube shadow map in one single pass! Point light shadow updates are something that used to be a considerable bottleneck in Leadwerks 4, and their performance impact is now very insignificant. Thanks to Sascha Williams for his excellent Vulkan examples.
Joints are finished, a new upvector joint is added to lock the Y axis to a vector, all collision shape types are now supported, and body mass centers are fixed for rigid body physics will work correctly.