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Dev Log



My last NASA project is complete. There's a physics bug in Leadwerks 4.6 that will get resolved this weekend. Starting Monday I am going to focus on the new engine again and move us forward so we can release in 2020. I am really looking forward to getting back in the game.

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The basic renderer went through another round of crazy optimization. The data management for this is really really complex and I have to get it working.

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