Hello. This is my first blog entry. I am making it to test the blog thing out. And also because the past couple of days I had been sort of preoccupied with whether or not I should make a post about my actual Leadwerks project yet. I've been on the forums quite a while and yet I haven't posted a single project information.
Well anyways, I have come to the conclusion that it's still quite early and not time to showcase my project right now. However, I think that may change before the end of
Nakama - Japanese for comrade, friend, ally, gang, loved one etc.
That is how I feel about the software that people use that allows them to do what is otherwise improbable or impossible. That's how I feel about Leadwerks Engine, Blender, 3dCoat,Renoise, ADN Material Editor, etc. They are not tools, but they are my nakama.
With the latest addition of Genetica I feel like I have an ensemble of software for game dev now that is stronger than ever. For the longest time there was a gap as fa
The best way to learn is to teach others. Is what a wise sig once said.
I wanted to do a tutorial on enviornments. But honestly I'm just not ready. I think only a pro is good enough to do a tut like that.
Someone like this fellow right here: http://www.polycount.com/forum/showthread.php?t=77485&page=4
And I've tried to hit the record button while modeling, UV'ing, sculpting, texturing.
And it's all just not something I'm ready for. Pressing the record button just makes me wor