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Leadwerks Summer Games Tournament 2016

Now that you've had time to get acquainted with Leadwerks, it's time for the Summer 2016 Game Tournament.   WHEN: The tournament will start Monday, July 25, and end Sunday, August 21th at 11:59 P.M. (Pacific Standard Time).   HOW TO PARTICIPATE: Publish your summer-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game. If you need models for

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Leadwerks Game Engine 4.1 Released

Leadwerks Game Engine 4.1 is now available on Steam. This release cranks up the already legendary Leadwerks visuals to new levels of awesome.   Environment Probes The new environment probe entities can be used to add global illumination and reflections to any scene.  Volumetric Lighting Each light in Leadwerks can now display an adjustable volumetric effect using a ray-marching technique to give your game dramatic visuals.  Enhanced Post-Processing Effects Leadwerks 4.1 includes

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Dexsoft Games Releases Five Material Packs in Leadwerks Workshop Store

Dexsoft Games, producers of game content with a library of thousands of game assets, have released five new material packs in the Workshop Store. All materials and textures are ready to use with Leadwerks, with source image files included in TGA format.   All of these can be purchased now through the links below, or through the Workshop interface in Leadwerks Editor. See the links below for more information and additional preview images.   Sci-Fi Materials 1     Sci-Fi Materials 2  

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Three New Model Packs available in the Workshop Store

Today we are rolling out three new paid model packs by artist Nova Dimension.   The Urban Interior Pack contains everything you need to populate your decaying urban settings with fixtures, furniture, and survival supplies.         The Morgue Model Pack provides a creepy setting for horror or apocalyptic games. Just imagine how scary this could be with the right lighting and music.     Finally, the Old Furniture Pack provides an extended collection of every type of furniture pr

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Mercenary Action Figure Released

The Mercenary Action Figure is now available for purchase in the Workshop Store. This custom-made high-quality character includes high-res 4096x4096 textures, an assault rifle, and a prefab set up to work with the new soldier AI script. Drop him into your game, set his team to "good" or "bad", and watch him fight!   The new soldier AI script adds a new dimension of gameplay to Leadwerks games. You can now easily add enemies that shoot back. Set the character up as an ally, an enemy, or crea

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Game Engine Gems 3 Now Available for Pre-order

The book "Game Engine Gems 3" by Eric Lengyel is now available for purchase at Amazon.com (ISBN #978-1498755658). This title, set for release April 21, 2016, features 22 chapters of game programming knowledge, including a chapter by Leadwerks founder Josh titled "Vegetation Management in Leadwerks Game Engine 4". The accompanying CD even includes source code for an early version of the Leadwerks vegetation system, so you can see exactly what is going on under the hood of the engine. Pick it u

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"Games of Winter" Tournament

Winter has descended upon the land, and with it comes the frost. The nights are long and the days are cold and grey. How long it shall last we do not know. But we do know it is time for another Leadwerks game tournament!     WHEN: The tournament will start Monday, January 18, and end Sunday, February 21th at 11:59 P.M. (Pacific Standard Time).   HOW TO PARTICIPATE: Publish your winter-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can

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Leadwerks Game Engine 4 Preview Available

A preview build of Leadwerks Game Engine 4 is now available on the default branch on Steam, with a new vegetation management system and other features.   We completely rethought how large-scale scene management should work to bring you a one-of-a-kind vegetation system for handling massive amounts of foliage. Instead of storing each instance in memory, our new system uses a distribution algorithm to dynamically calculate all relevant instances each frame for rendering and physics. This allows

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Leadwerks Game Engine Reaches 10,000 Paid Users

Leadwerks Software today announced their top-selling game development system on Steam, Leadwerks Game Engine, has gained a user base of over 10,000 paid customers. Although the game development space has seen a dramatic drop in prices and the entry of many free competitors, Leadwerks Game Engine continues to gain popularity by teaching complete beginners how to make games with no previous knowledge required, and providing a pathway to publish directly to Steam Workshop.   Leadwerks’ ease of u

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Leadwerks Summer Games Tournament Results

The results of the Leadwerks Summer Games Tournament are in! I think you will agree, this tournament produced some very fun playable games. Each author will receive a Leadwerks sticker via mail if this is their first entry, and a T-shirt if it is their second!   So without further ado, let's look at the games, in no particular order:   Slafstraf 2 By Slafstraf An ominous industrial setting with plenty of interesting puzzles shows the progress the author has made since the original Slafst

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Halloween Game Tournament Roundup

The 2015 Leadwerks Halloween Game Tournament is complete, with results above and beyond any previous game tournament. The quality, content, and fun of the lineup of games this tournament is really spectacular.   Halloween Pumpkin Run http://www.leadwerks.com/werkspace/page/viewitem?fileid=540259470   If one game summed up the spirit of this year's tournament, it's this title. The atmosphere, gameplay, and fun of this title make it an instance classic in the Leadwerks catalog of user-made

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Halloween Game Tournament

Fall is in the air, which means evil spirits, good beer, and the annual Leadwerks Halloween Game Tournament.   WHEN: The tournament will start Thursday, October 8, and end Thursday, November 5th at 11:59 P.M. (Pacific Standard Time).   HOW TO PARTICIPATE: Publish your Halloween-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game. If you need

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Leadwerks Game Engine 3.6 Now Available

Leadwerks Game Engine 3.6 is now available on Steam. This free update brings an array of new features along with the release of Leadwerks Game Launcher. New Features Deferred DecalsLeadwerks now supports decals using an advanced deferred rendering technique. Decals are useful both for bullet marks and character blood, and as a decoration tool for adding detail to maps. Leadwerks decals even work with animated characters, so you can show damage when enemies are hit.     Terrain Vertic

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Leadwerks Summer Games Tournament

Summer is here, which means the beach, barbecue, and the first Leadwerks Summer Games Tournament.   WHEN: The tournament will start Monday, June 15, and end Sunday, July 19th at 11:59 P.M. (Pacific Standard Time).   HOW TO PARTICIPATE: Publish your summer-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game.   PRIZES: Rather than a competiti

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Leadwerks Game Engine 3.5 Now Available

Leadwerks Game Engine 3.5 is now available on Steam. Along with version 3.5, we're rolling out a new tutorials to teach you everything you need to make games. A step-by-step series of lessons teaches how to use the editor, write Lua scripts, and create gameplay. No preexisting knowledge is required. Read the new material here.   A new project templates system has been added. This provides different game types you can choose from to create a basic playable game in a few seconds. We're lau

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Leadwerks Winter Games Results

The results of the Leadwerks Winter Games Tournament are in! I think you will agree, this tournament produced some very fun playable games. You can download all of these games and more in the Leadwerks Games Listing. Each author will receive a Leadwerks sticker via mail (Gonan gets a Leadwerks T-Shirt since this is his second entry.)   So without further ado, let's look at the games, in no particular order:   Crime Closer By nick.ace Catch the crooks before they get away!     Next

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Leadwerks Winter Games Tournament Kicks Off

The first Leadwerks Winter Games tournament has begun!   How to Enter Submit your playable game to the Leadwerks Games Catalog, before January 15th. You can use any Christmas or non-Christmas related ideas. You can work together in teams or on your own. On the day of January 15th, a review of submitted games will be posted. Prizes Rather than a competition, this tournament is a "co-opetition". The community is encouraged to help one another make fun playable games. Everyone who participat

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Leadwerks 3.3 Released

Leadwerks 3.3 is now available. This update adds usability improvements and a few new features.   Two new entity classes that extend the model class are present. Sprites are a quad that can face the camera, a specific direction, or can rotate around one axis. These are useful for lighting effects and the axis rotation is great for making laser beams or tracer rounds.   The Lensflare class extends the sprite class and adds a simple glow effect for lighting.   The editor now support shift

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Leadwerks Named Steam Community Choice Winner

Leadwerks Game Engine has been declared the winner of the Steam Community Choice against Substance Designer and Music Maker. An additional bonus discount will apply to the indie and standard editions during the next 24 hours. Thanks for voting!  

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Blender exporter for Leadwerks now available

Leadwerks Software has released an official Blender exporter for the Leadwerks model format. This allows Blender artists to export their models to Leadwerks with automatic materials generation and full animation, without going through the FBX format. The Blender exporter comes as the fulfillment of a stretch goal reached during the Leadwerks for Linux Kickstarter campaign, which achieved over 200% its goal of $20,000.     The Leadwerks exporter for Blender can be downloaded on the Leadwerks

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SciFi Interior Construction Kit Released on Steam

In collaboration with Arteria3D, we are pleased to announce the release of the SciFi Interior Construction Kit for Leadwerks Game Engine on Steam. This DLC provides all the props and textures you need to create your own high-tech sci-fi game environments. All content is ready to use with Leadwerks Game Engine, with no tweaking or adjusting required. Objects are designed to be easily aligned so you can build your scene quickly and revise it as often as you like. The included objects can be reuse

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Leadwerks Game Engine 3.2 Unveils Steam Workshop

Leadwerks Software today announced the release Leadwerks Game Engine 3.2, the newest version of their game development software on Steam. This update brings integration with Workshop, Steam’s system for user-generated content. The Leadwerks Workshop gives developers a head start by launching with more than 50 free packages of content ready to be used to make games.   “Leadwerks was created to give people who love games the freedom to create something of their own”, said Leadwerks CEO Josh.

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Leadwerks Game Engine Launches in Ubuntu Software Center

Following completion of a successful Kickstarter campaign to bring Leadwerks’ game development software to Linux, Leadwerks and Canonical have joined forces to make Leadwerks Game Engine available in the Ubuntu Software Center. This provides Ubuntu users with a powerful tool for rapid game development.   Bringing Leadwerks Game Engine to Ubuntu also means that existing games can be more easily deployed for Ubuntu. The lineup of featured games on the Leadwerks website covers a diverse range o

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Leadwerks Gets Update for Workflow Enhancements, New Features

Leadwerks Game Engine on Steam and standalone versions have received a major update that include enhancements to the workflow and new features.   The FBX model importer will now auto-generate materials for imported models, and select the appropriate shader to use. This even works with animated models that use GPU skinning, so it's super easy to get new models into Leadwerks. Other enhancements include support for multi-track animations and animation sequence names.   Lua script post effe

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