We are already in 2022, and we continue to do things in order to learn, to understand how to design a video game.
To date, Astrocuco is the result of many intermittent years of learning where the challenge is always the same, to create prototypes of how programming works.
What I have learned, I have managed to master to an acceptable degree the subject of programming, understand concepts of classes, objects and most importantly apply them when writing code, in this case Lua Script. Thi