More stuff will come in the next version, my objective is to improve the Prologue to use as a demo for a Greenlight campaign to the next chapter. Much of the work this week (besides fixing stuff) was to detail the scenes a bit more to help you guys understand the water flood and how deep the water is.
I removed the cars of the starting area, because floating cars in that place makes no sense.
You can now even see the noisy bird (what a time to be alive!)
The water in the
This is the first time I enter on a game jam in this community.
I tried to follow the theme so after some research I started the development of this little prototype.
I learned some cool tricks in this project and I hope to bring more stages and polish even more this game in the future.
Since there is a little of "try and error" in this kind of gameplay, I worked to make things smooth as possible for the player respawn. In the beginning for example, when the p