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Character model for my game

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First UV Unwrap from my character model

Hei ya I made this new blog to entry some news for my game.So the last weeks I started to plan the whole game with a great idea ( I think ).   Some days ago I made a new character model ( just the low poly for now ) and started to unwrap the model.   Now I have the face and would like to show it to you.       Edit:     Today I made the basic clothtexture for the human.I looks a little bit dirty and I think I have to make more details because it's a little bit boring.But don't forget

ParaToxic

ParaToxic

Progress of the main menu

Hello guys, I would like to show you a little progress in my main menu. I added all components, like buttons,labels,panes,sliders and textsliders ( for example the resolution controller ).   I also added cameramovement with a non linear movement ( sinus ) and the display submenu for this sample here.   I hope you like it, the quality is very bad and the sound isn't at the right position :/ But....enjoy   http://www.youtube.com/watch?v=ALLm0MOijME

ParaToxic

ParaToxic

Unwrapping Character Model : Final

Today I had some time and made the end of the arms and legs.Thats it for now, only some final corrections follows ( and the normal map of course ).   The next step is to rig the character and animate him   Here are some pics from the LE Editor:  

ParaToxic

ParaToxic

Part 3 Unwrapping Character: Hands

Well today I saw tousands of Bodypaint 3D tutorials from Cinema4D and made the texture fpr the hands with the photos of my own. I think it is okey for now , some parts aren't as good as they should , like the thumb, because the UV map is very bad at this area.   It costs me 3 hours of work to make that whith the bottom and top view of my own hands.The normalmap should optimize all that stuff.    

ParaToxic

ParaToxic

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