About

We are developing software tools to deliver order-of-magnitude faster performance for VR applications in entertainment, defense, and aerospace.


Publications

Building Performant VR Applications for Multi-Domain Modeling and Simulation
I/ITSEC 2021
Paper, Slides

Game Engine Gems 3
Chapter 4: Vegetation Management in Leadwerks Game Engine 4
A K Peters / CRC Press © 2016
Book